WebA tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. WebRelated Functions. The following functions may be useful, as they are related to this function in one way or another. GivePlayerWeapon: Give a player a weapon. Categories: Added in 0.3 Scripting Functions Weapons.
GivePlayerWeapon - GTA Network Wiki
WebGet the weapon and ammo in a specific player's weapon slot (e.g. the weapon in the 'SMG' slot). The ID of the player whose weapon data to retrieve. The weapon slot to get data for (0-12). A variable in which to store the weapon ID, passed by reference. A variable in which to store the ammo, passed by reference. WebApr 9, 2024 · 5 Muzzle Break 5.56. Players of Division 2 gameplay who want to secure Damage to Elites without sacrificing their choice of Optics may want to have a Mod that occupies a less-imposing region of ... order custom matches
OnDialogResponse - SA-MP Wiki
WebGivePlayerWeapon Gives the given player a weapon of the given type. See also Weapons Models . Syntax void NAPI.Player.GivePlayerWeapon (Player player, WeaponHash … WebDescription. Add a weapon to a unit. For a global version of this command see addWeaponGlobal . Infantry units can only carry a specific number of weapons, once the weapon slots are filled, any further addWeapon commands are ignored. a magazine must be added first for the added weapon to be loaded. In Arma 3 this command can also link … WebJan 15, 2024 · SetNightvision (Toggle) should set the player in nightvision mode. Mannot January 15, 2024, 7:55am #13. yes and; GetIsPedGadgetEquipped, i want to give parachute at spawn. i saw that code. AddEventHandler (‘playerSpawned’, function (spawn) local player = GetPlayerPed (-1) local weapon = GetHashKey (“weapon_snowball”) irctc andaman tour packages